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N64 Passport (www.nesworld.com)
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CREATION INFORMATION
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VISITOR STATISTICS
VERSION 1.13
APRIL 17 2017

N64 PASSPORT
CHEATING AND UNIVERAL ADAPTER IN ONE


In a previous article we saw E.M.S' release of the Action Replay, or rather their own bootleg copy of the Action Replay, the N64 Action Replay. Well that was only the first step in a wide range of Nintendo 64 accessories, and soon after E.M.S. was at it again with another cheat device.

Although this time around they had dropped the Action Replay name in favour of "N64 Passport", or maybe they were forced by Datel to find another name for their product, no one really knows.

Anyway the N64 Passport was born and as an improvement to the existing product, the Passport was capable of region conversion, meaning that American/Japanese games would run on a European Nintendo 64 and vice versa. This was a feature the original Action Replay from Datel didn't have. Like it's predecessor the Passport also features Action Replay functionality although it is a bit hidden, but the non-working controller pak manager is missing.

Because of the lockout chip contained in every Nintendo 64 game and console, the Passport requires a cartridge of the same region as the system to operate, this cartridge has to be inserted into a slot on the backside of the device. The "target" game you would like to play is then attached to a cartridge slot on the topside of the device.

When the device is used it will boot directly to the target game, but would you like to use the Action Replay option then you would have to press and hold any one of the buttons on the joypad while the logo splash screen is shown, the Passport will then "exit" to a menu, called "N64 Game Passport 2.0" which is a little odd as the initial Action Replay device was a 3.0 menu.... go figure.

It comes preloaded with absolutely no cheat codes other than some Action Replay codes used to make games work in other regions.